- HYPERSPIN PROJECT THE FRONTEND UPDATE
- HYPERSPIN PROJECT THE FRONTEND FULL
- HYPERSPIN PROJECT THE FRONTEND SOFTWARE
- HYPERSPIN PROJECT THE FRONTEND CODE
3dnes Turned on bezel, Script Win up to expand screen. Snes FAMICOM Translated needs video previews - DONE Gaelco isnt shutting down, just like cave Shmups - FIXED Ice cold games doesn't close properly - FIXED Zaccaria had an issue launching - FIXED Pinball Arcade - Changed the resolution, Changed the quality to 80 - DONE Pinball FX3 - 1, left, enter - MAKE SCRIPT Ultra singstar deluxe - Find a new version - FIXED New version of Daphne was modified to insert coins from 5 to 3 - FIXED Cave Shmups isnt closing properly - FIXED Removed a bad bezel from the mame default folder - FIXED Performed a Drive Audit on the 400 plus wheels, fixed the following Supports all Guns: AE, Aimtrak, Sinden and Gun4IR This new Script imports your Lightgun USB Gun ID into all PS1 and PS2 Configuration files Non-MAME games were added to the metadata file so now the Collections are also supportedĭemul Shooter Script added - PS1 and PS2 Support Colors.ini games list was greatly expanded Added 4 player Wheel maps, Added Pinball Button Support, Added 4 Directional Stick LED Support
![hyperspin project the frontend hyperspin project the frontend](https://gameroomsolutions.com/wp-content/uploads/2012/11/Artwork-2-Box-Art.png)
LEDBlinky - 2 Ipac Support Added, 3 Button Maps, New Wheel maps Added Some additional Non Mame games to the LEDBlinky Colors.ini file list Checked console configs against their physical controller color schemes Added standard P3 and P4 buttons for nearly every wheel Standard UI controls added for every Non MAME wheel LEDBlinky Wheels Updated - New configurations 1 Ipac with all the important maps for up to 4 players 2 Ipac Buttom map Added, Split into players 1 and 3, 2 and 4
HYPERSPIN PROJECT THE FRONTEND CODE
General code tuneup, reorganized how things were copied. 4 Player Support added, there's actually a ton of 4 Player Playstation games Playstation, MegaDrive and Genesis Switched to Retroarch Re-Added the European Saturn Games (Not sure how they got removed in the first place) Retroarch, controls Tweaked on various cores, Macros Disabled
HYPERSPIN PROJECT THE FRONTEND FULL
Unity version added, with full bezels, different options, really nice addition to the drive! Great Phyics too! Xbox Guitar Rhythm Game entirely replaces Frets on Fire. And you still have access to the regular update.
HYPERSPIN PROJECT THE FRONTEND UPDATE
Thank you to all the Patreons, I've changed the Patreon update from 3 to 4 slots. LEDBlinky updated to 8.1, Now stable with profiles for just about everything Video Previews were separated from the Marquee system. HyperMarquee was redone from the ground up. The MAME Marquee set has also been imported into each MAME board based wheel set.
![hyperspin project the frontend hyperspin project the frontend](https://i.pinimg.com/originals/e0/6b/0c/e06b0c330165561a049cf838e14324f9.jpg)
Made a macro set of Missing MAME logos and gave each one a black background which is now included in the set that utilizes HyperMarquee There are only a few pieces of artwork that I need finish, mostly on the Genesis side.- Will start Friday Morning - 50 dollars off the 8TB, 100 off the 16TB and 150 off the 24TB Setup - There will be Couple Codes Available
HYPERSPIN PROJECT THE FRONTEND SOFTWARE
I made a video showcasing the software part of my arcade cabinet. I am going to start building my arcade cabinet and dedicated PC just for this project. Once you start the game in Hyperspin, the joysticks are already working, and the games automatically switch to full screen. I have configured each emulator to work with my Mortal Kombat fight sticks. Any emulator you can run on your PC, you can run through Hyperspin.Įmulators I have up and running, with full art, videos, and themes, SO FAR, are: It allows you to run all emulators through a single program. The Hyperspin arcade machine runs off a Windows based PC. Hyperspin is just a frontend for your emulators. I have decided to build a " Hyperspin " Arcade Machine.
![hyperspin project the frontend hyperspin project the frontend](https://i0.wp.com/cdcruze.com/wp-content/uploads/2018/01/LaunchBox-Premium-Screenshot-Teal.png)
So my time was already going to be cut down during the days. I do build decks for a living, and this is now my busy time of the year. I still log on everyday and look at the reports, and try to reply to a few threads. As everyone here knows, I have not been as active as I normally am.